Canon of Dutch History

interactive installations
Project 01

Canon of Dutch history

Several interactives for a permanent exhibition at the Dutch Open-air Museum that explains 5000 years of Dutch History.

  • Role: Visual & Game Design
  • At: IJsfontein
  • Year: 2017

Museum for Communication (Bern,CH)

interactive installations
Project 01

Museum for Communication

The Museum für Kommunikation in Bern shows and lets you experience, extensively how varied communication really is. The museum houses a permanent exhibition with interactive installations, each demonstrating a different aspect of communication.

  • Role: Visual Design
  • At: IJsfontein
  • Year: 2017

Wie ben ik, wie was jij?

interactive exhibition
Project 01

Wie ben ik, wie was jij?

  • Role: Visual Design
  • At: IJsfontein
  • Year: 2019

The Story of Gardening

interactive installations
Project 01

The Story of Gardening

  • Role: Visual Design
  • At: IJsfontein
  • Year: 2020

Ena Wasawasa Levu

interactive VR
Project 01

Ena Wasawasa Levu

  • Role: Game & Visual Design
  • At: IJsfontein
  • Year: 2020

Wandel

interactive web
Project 01

Wandel

  • Role: Visual Design
  • At: IJsfontein
  • Year: 2020

After the rain

interactive installation
Project 01

After the rain

  • Role: Game & Visual Design
  • At: IJsfontein
  • Year: 2018

Life Savers

applied game
Project 01

Life Savers

Lifesavers is a game based on real incidents. The objective of the game is to determine how the accidents in question could have been avoided.

  • Role: Visual Design
  • At: IJsfontein
  • Year: 2014

Cuypers Digital

interactive installation
Project 01

Cuypers Digital

Interactive installation build for Stedelijk Museum Roermond for their exhibition on Dutch architect Pierre Cuypers. The installation focuses on Cuypers' use of colors and patterns.

  • Role: Game & Visual Design
  • At: MUA
  • Year: 2007

Touch Van Gogh

tablet app
Project 01

Touch Van Gogh

New insights into the way Vincent van Gogh worked become very accessible and visible in this tablet app. The app includes several paintings. As a detective of sorts, the user can unravel Vincent van Gogh’s paintings at his/her own pace to find out more about the life and work of this famous artist.

  • Role: Interaction & Visual Design
  • At: IJsfontein
  • Year: 2014

Netherlands & Orange

interactive timeline
Project 01

Interactive timeline

An interactive timeline on touch surface.

  • Role: Interaction & Visual Design
  • At: IJsfontein
  • Year: 2012

RC Infobox

information centre
Project 01

Route Charlemagne Infobox

Informationcentre for Route Charlemagne in Aachen

  • Role: Spatial & Graphic Design
  • At: MUA
  • Year: 2008

I’m Joost Eggermont (NL, 1977), a game artist and visual designer with a passion for creating stylized, poetic, playful games and interactive installations.

After studying Industrial Design Engineering at TU Delft, i first started as a designer at a small design office with a focus on crossing borders between architecture, design and media. After several years working on designs of visitor information centers, exhibitions and interactive installations, i started working at IJsfontein as a visual designer/game artist. At IJsfontein i contribute to the visual development of games, apps and interactive installations.

Besides this daytime job i work on personal game projects, which can be found in the ‘GAMES’ section of this website and online at some other places:

aJoostEggermont@twitter
JoostEggermont@instagram
JoostEggermont@artstation

joost(at)joosteggermont(dot)nl

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