Several interactives for a permanent exhibition at the Dutch Open-air Museum that explains 5000 years of Dutch History.
The Museum für Kommunikation in Bern shows and lets you experience, extensively how varied communication really is. The museum houses a permanent exhibition with interactive installations, each demonstrating a different aspect of communication.
Lifesavers is a game based on real incidents. The objective of the game is to determine how the accidents in question could have been avoided.
Informationcentre for Route Charlemagne in Aachen
An interactive timeline on touch surface.
Interactive installation build for Stedelijk Museum Roermond for their exhibition on Dutch architect Pierre Cuypers. The installation focuses on Cuypers' use of colors and patterns.
New insights into the way Vincent van Gogh worked become very accessible and visible in this tablet app. The app includes several paintings. As a detective of sorts, the user can unravel Vincent van Gogh’s paintings at his/her own pace to find out more about the life and work of this famous artist.
Custom arcade project in collaboration with Boris Tellegen
I’m Joost Eggermont (NL, 1977), a game artist and visual designer with a passion for creating stylized, poetic, playful games and interactive installations.
After studying Industrial Design Engineering at TU Delft, i first started as a designer at a small design office with a focus on crossing borders between architecture, design and media. After several years working on designs of visitor information centers, exhibitions and interactive installations, i started working at IJsfontein as a visual designer/game artist. At IJsfontein i contribute to the visual development of games, apps and interactive installations.
Besides this daytime job i work on personal game projects, which can be found in the ‘GAMES’ section of this website and online at some other places: